About Graeme Attkins

Graeme started building websites back in 1996, with his then employer, Flashback Communication Ltd. His first site was built for Employment Law Consultants Ltd. Sadly, both ELC and its website no longer exist, though you can find some old snapshots of the site on WayBackMachine. In 1998, Graeme set up Interactive Arts, his first company, to fill the need for dedicated website design. Since 1996, Graeme has been at the forefront of web development, not only improving his own skills, but helping to develop courses for Universites and Colleges. In 2001, Graeme joined the Scottish Qualifications Authority, and took control of their website. Under his guidance, SQA was the first public body website to meet accessibility requirements, back in 2003. During his time with SQA, Graeme built-up the web team, from himself to the current 5 members of staff, and took a 700 page website, and created a 15,000 page monster, along with over 60,000 documents available for download. In 2006, it was time for a change of scenery, and Graeme started Frecosse Website Design. With over 50 customers to date, Graeme provides a one-to-one service to help meet your online requirements. In 2007, Graeme helped set-up The Arran Voice Ltd, a weekly newspaper for the Isle of Arran. As a director of the company, he was involved in every issue of the newspaper from launch, until his resignation at the end of January 2009.

Game Development Complete!

Construct2On our last day of game development, we worked on rudimentary touch-screen controls and added a super-jump feature (you need to press the down arrow before you jump to charge Lewis up) — which we haven’t put live in the touch-screen version as yet!

We also set the game to scale to the device screen size, so as to maximise the size of the on-screen touch controls.

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Game Development — Day 5

Construct2Well we achieved a lot on our penultimate day of game development: improved player animations; increased level difficulty; new coins each with different values, now showing in a scoreboard; fixed number of lives which reduce as you meet your end in a variety of ways; and even a bad guy to navigate past!

Lewis had great fun setting up the polygons around his character to make his sprites more accurately shaped for collision detection — the default was a rectangle about 5mm beyond the limits of his graphic which meant coins etc, were collided with before he’d actually reached them.

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Game Development — Day 4

Construct2We made some real progress with our game yesterday!

We’ve added layers to our environment to build a parallax style background where the sky and trees move at slightly different speeds from the platforms and player. We also developed our 16px by 16px blocks to use as the ground, platforms etc, and as these are re-usable, we’ve found it very quick to build a layout for the player to navigate around.

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Game Development — Day 3

Construct2We finally got the video we shot on to the computer ready for editing!

It wasn’t straightforward though. A combination of old Macs, old video camera etc, caused no end of problems. Even with Merchant Soul’s help, we couldn’t get the video on to the computer. But a trip to the Apple Store in Glasgow resulted in a new cable which did the trick!

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Air Display

Air DisplayFor the last couple of weeks I’ve been using the ‘Air Display’ app from Avatron. This utility allows you to turn a second device, be it a laptop, iPad, iPhone or Android device into a second screen for your desktop/laptop machine.

Personally, I’m using the MacBook Pro with iPad set-up, which means I’m easily able to carry a two-screen office with me to my various places of work.

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3D Firefox Inspect Element Tool

Mozilla FirefoxI was doing some coding the other night on our Responsive Web Design Template Builder, when I struck a problem with how dynamic updates were occurring on the Document Object Model (DOM) – which is a fancy way of saying I was changing the web page environment for the user, based on their interactions. You can find out more about the DOM at www.webdevout.net/browser-support-dom.

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Responsive Web Design Layout Builder

Responsive Web DesignWe’re delighted to announce the launch of our great new utility for all web developers who are new to Responsive Web Design.

This Responsive Web Design Template Builder, will create the framework code ready for your content. To help you get the most from this new utility, we’ve put together a quick how-to video, embedded in this post, that will have you up and running with responsive layouts in no time at all.

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